1·And volume rendering of mixed data was processed.
从而对混合数据进行体绘制。
2·Ray casting is a classic algorithm of Volume Rendering.
光线投射算法是体绘制中的经典方法。
3·An effective fast volume rendering algorithm is investigated.
研究有效的体绘制加速算法。
4·After study several volume rendering algorithms and analyze the effect.
对几种体绘制算法进行研究,对其绘制效果进行分析和比较。
5·Ray casting is a widely recognized method for high quality volume rendering.
光线投射是一种高质量的体绘制方法。
6·The speed of volume rendering is the bottleneck of interactive visualization.
体数据的绘制速度是交互可视化的瓶颈。
7·Hardware accelerated volume rendering technique is the key point of this thesis.
基于硬件加速的体绘制技术是本文的研究重点。
8·Volume rendering of irregular data field is a hot but knotty field in VISC recently.
非规则数据场的体绘制是可视化的一个热点和难点。
9·Gray scale image interpolation is a preprocessing step for volume rendering in medicine.
灰度图像插值是体绘制的预处理步骤。
10·Methods in 13 cases, maxillofacial fractures were demonstrated with 3dct volume rendering.
方法对13例颌面复杂骨折患者,进行三维ct体积重建。